MapLink Pro 11.1.1.0.
Envitia MapLink Pro: The Ultimate Mapping Application Toolkit
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TSL3DInteractionModeManager Member List

This is the complete list of members for TSL3DInteractionModeManager, including all inherited members.

addMode(TSL3DInteractionMode *mode, bool isDefault)TSL3DInteractionModeManager
getCameraPosition()TSL3DInteractionModeManagerprotected
getCurrentMode(TSL3DInteractionMode **mode=0) constTSL3DInteractionModeManager
m_cameraManagerTSL3DInteractionModeManagerprotected
m_displayTSL3DInteractionModeManagerprotected
onDraw(TSLDeviceUnits x1, TSLDeviceUnits y1, TSLDeviceUnits x2, TSLDeviceUnits y2)TSL3DInteractionModeManager
onLButtonDown(TSLDeviceUnits x, TSLDeviceUnits y, bool shift, bool control)TSL3DInteractionModeManagervirtual
onLButtonUp(TSLDeviceUnits x, TSLDeviceUnits y, bool shift, bool control)TSL3DInteractionModeManagervirtual
onMButtonDown(TSLDeviceUnits x, TSLDeviceUnits y, bool shift, bool control)TSL3DInteractionModeManagervirtual
onMButtonUp(TSLDeviceUnits x, TSLDeviceUnits y, bool shift, bool control)TSL3DInteractionModeManagervirtual
onMouseMove(TSLButtonType button, TSLDeviceUnits x, TSLDeviceUnits y, bool shift, bool control)TSL3DInteractionModeManagervirtual
onMouseWheel(short delta, TSLDeviceUnits x, TSLDeviceUnits y)TSL3DInteractionModeManager
onRButtonDown(TSLDeviceUnits x, TSLDeviceUnits y, bool shift, bool control)TSL3DInteractionModeManagervirtual
onRButtonUp(TSLDeviceUnits x, TSLDeviceUnits y, bool shift, bool control)TSL3DInteractionModeManagervirtual
onSize(TSLDeviceUnits cx, TSLDeviceUnits cy)TSL3DInteractionModeManager
queryCursor()TSL3DInteractionModeManager
queryPrompt()TSL3DInteractionModeManager
removeMode(TSLDeviceUnits id)TSL3DInteractionModeManager
resetMode(TSLButtonType button, TSLDeviceUnits x, TSLDeviceUnits y)TSL3DInteractionModeManager
resetToDefaultView(bool addToViewStack=true)TSL3DInteractionModeManager
resetToView(const TSL3DCameraPosition &cameraPosition, bool addToViewStack=true)TSL3DInteractionModeManager
resetViews()TSL3DInteractionModeManager
savedViewGet(int idx, TSL3DCameraPosition &cameraPosition)TSL3DInteractionModeManager
savedViewGoto(int idx)TSL3DInteractionModeManager
savedViewReset()TSL3DInteractionModeManager
savedViewSet(int idx, const TSL3DCameraPosition &cameraPosition)TSL3DInteractionModeManager
savedViewSetToCurrent(int idx)TSL3DInteractionModeManager
savedViewValid(int idx)TSL3DInteractionModeManager
setCameraPosition(const TSL3DCameraPosition &cameraPosition)TSL3DInteractionModeManagerprotected
setCurrentMode(TSLDeviceUnits id)TSL3DInteractionModeManager
setDefaultMode(TSLDeviceUnits id)TSL3DInteractionModeManager
setDefaultView()TSL3DInteractionModeManager
setElevation(double elevation, bool addToViewStack)TSL3DInteractionModeManager
setRotation(double rotation, bool addToViewStack)TSL3DInteractionModeManager
setViewedExtent(const TSL3DCameraPosition &cameraPosition, bool addToViewStack=true)TSL3DInteractionModeManager
TSL3DInteractionModeManager(TSL3DInteractionModeRequest *requestHandler, int maxViewStackSize=5, int numSavedViews=5)TSL3DInteractionModeManagerprotected
viewChanged(bool addToViewStack)TSL3DInteractionModeManager
viewStackGetCurrent(TSL3DCameraPosition &cameraPosition)TSL3DInteractionModeManager
viewStackGotoNext()TSL3DInteractionModeManager
viewStackGotoPrevious()TSL3DInteractionModeManager
viewStackNextValid()TSL3DInteractionModeManager
viewStackPreviousValid()TSL3DInteractionModeManager
viewStackReset()TSL3DInteractionModeManager
viewStackSize()TSL3DInteractionModeManager
zoomIn(int zoomPercentage, bool addToViewStack=true)TSL3DInteractionModeManager
zoomOut(int zoomPercentage, bool addToViewStack=true)TSL3DInteractionModeManager
~TSL3DInteractionModeManager()TSL3DInteractionModeManagervirtual