MapLink Pro 11.1.1.0.
Envitia MapLink Pro: The Ultimate Mapping Application Toolkit
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TSL3DWinGLSurface Member List

This is the complete list of members for TSL3DWinGLSurface, including all inherited members.

addDataLayer(TSLDataLayer *data_layer_interface, const char *data_id)TSLDrawingSurfaceBase
addDuplicateLayers(bool value)TSLDrawingSurfaceBase
addDynamicRenderer(TSLDynamicRenderer *renderer, TSLFeatureID featureID=-1, const char *layerName=0)TSLDrawingSurfaceBase
addFeatureRendering(const char *featureName, TSLFeatureID featureID)TSLDrawingSurfaceBase
addLoader(TSLFileLoader *loader)TSLDrawingSurfaceBasestatic
addPathList(TSLPathList *path_list)TSLDrawingSurfaceBasestatic
attach(TSLDeviceContext handle)TSLDrawingSurfaceBase
attach(TSLWindowHandle handle)TSLDrawingSurfaceBase
attach(TSLDrawableHandle handle)TSLDrawingSurfaceBase
bringInFrontof(const char *move_data_layer, const char *target_data_layer)TSLDrawingSurfaceBase
bringToFront(const char *move_data_layer)TSLDrawingSurfaceBase
camera()TSL3DDrawingSurface
camera() constTSL3DDrawingSurface
clearAllDeclutterData(const char *layer_name=0)TSLDrawingSurfaceBase
clearAllDynamicRenderers()TSLDrawingSurfaceBase
clearBackgroundColour()TSLDrawingSurfaceBase
clearDeclutterData(const char *feature_name, const char *layer_name=0)TSLDrawingSurfaceBase
clearDynamicRenderer(TSLFeatureID featureID=-1, const char *layerName=0)TSLDrawingSurfaceBase
clearFeatureRendering(const char *featureName, TSLFeatureID featureID)TSLDrawingSurfaceBase
clearFrame()TSLDrawingSurfaceBase
cloneDynamicRenderersFrom(const TSLDrawingSurfaceBase *otherSurface)TSLDrawingSurfaceBase
copyDeclutterData(const char *src_feature_name, const char *dest_feature_name, const char *src_layer_name=0, const char *dest_layer_name=0)TSLDrawingSurfaceBase
createLightSource()TSL3DWinGLSurface
detach()TSLDrawingSurfaceBase
detachAllDynamicRenderers()TSLDrawingSurfaceBase
detachDynamicRenderer(TSLFeatureID featureID=-1, const char *layerName=0)TSLDrawingSurfaceBase
drawDU(TSLDeviceUnits x1, TSLDeviceUnits y1, TSLDeviceUnits x2, TSLDeviceUnits y2, bool clear, bool offscreenSurface=false)TSL3DDrawingSurface
DUToLatLon(const TSLDeviceUnits x, const TSLDeviceUnits y, double &latitude, double &longitude) constTSL3DDrawingSurface
exaggerateTerrain(double asl, double bsl)TSL3DDrawingSurface
featureClass(TSLFeatureID feature_id)TSLDrawingSurfaceBase
findFile(const char *filename, TSLSimpleString &foundPath)TSLDrawingSurfaceBasestatic
forceLayer(const char *data_id, const char *detail_layer_name)TSLDrawingSurfaceBase
frameRateIdle(bool onOff)TSL3DDrawingSurface
geocentricToGeodetic(double x, double y, double z, double &lat, double &lon, double &alt) constTSL3DDrawingSurface
geocentricToWorld(double x, double y, double z, double &x1, double &y1, double &z1) constTSL3DDrawingSurface
geodeticToGeocentric(double lat, double lon, double alt, double &x, double &y, double &z) constTSL3DDrawingSurface
geodeticToWorld(double lat, double lon, double alt, double &x, double &y, double &z) constTSL3DDrawingSurface
get3DOption(TSL3DOptionEnum option) constTSL3DDrawingSurface
getAnisotropicFilter() constTSL3DDrawingSurface
getAnisotropicFilterLevel() constTSL3DDrawingSurface
getBackgroundColour(TSLStyleID *value)TSLDrawingSurfaceBase
getColourValue(int colour, unsigned char &r, unsigned char &g, unsigned char &b)TSLDrawingSurfaceBase
getDataLayer(const char *data_id)TSLDrawingSurfaceBase
getDataLayerInfo(int N, TSLDataLayer **dataLayer, const char **layerName) constTSLDrawingSurfaceBase
getDataLayerProps(const char *data_id, TSLPropertyEnum property_id, TSLPropertyValue *old_value)TSLDrawingSurfaceBase
getDeclutterStatus(const char *feature_name, TSLDeclutterStatusResultEnum *value, const char *dataLayerName=0, const char *detailLayerName=0)TSLDrawingSurfaceBase
getDeclutterStatus(TSLFeatureID feature_id, TSLDeclutterStatusResultEnum *value, const char *dataLayerName, const char *detailLayerName=0)TSLDrawingSurfaceBase
getDUExtent(TSLDeviceUnits *x1, TSLDeviceUnits *y1, TSLDeviceUnits *x2, TSLDeviceUnits *y2) constTSL3DDrawingSurface
getDynamicRenderer(TSLFeatureID featureID=-1, const char *layerName=0)TSLDrawingSurfaceBase
getFeatureRendering(const char *featureName, TSLFeatureID featureID, TSLRenderingAttributeInt attribute, int *result) constTSLDrawingSurfaceBase
getFeatureRendering(const char *featureName, TSLFeatureID featureID, TSLRenderingAttributeDouble attribute, double *result) constTSLDrawingSurfaceBase
getFeatureRendering(const char *featureName, TSLFeatureID featureID, TSLRenderingAttributeBool attribute, bool *result) constTSLDrawingSurfaceBase
getFeatureRendering(const char *featureName, TSLFeatureID featureID, TSLRenderingAttributes *result) constTSLDrawingSurfaceBase
getFrameRate() constTSL3DDrawingSurface
getLightingOption(TSL3DLightingOptionEnum option) constTSL3DDrawingSurface
getLoader()TSLDrawingSurfaceBasestatic
getLODConfiguration(TSL3DLODConfiguration &lodConfiguration) constTSL3DDrawingSurface
getMaxMapTextureCacheSize() constTSL3DDrawingSurface
getNumDataLayers() constTSLDrawingSurfaceBase
getOption(TSLOptionEnum option)TSLDrawingSurfaceBase
getTerrainHeight(double latitude, double longitude, double &altitude) constTSL3DDrawingSurface
getTerrainRendering(int *wireframeColour, int *solidColour, const char **bitmapFile) constTSL3DDrawingSurface
getTextureCacheSize(int &fontMaxSize, int &symbolMaxSize, int &app6aMaxSize) constTSL3DDrawingSurface
globalAmbientLight(double red, double green, double blue, double alpha)TSL3DDrawingSurface
globalAmbientLight(double *red, double *green, double *blue, double *alpha) constTSL3DDrawingSurface
id(int id_)TSLDrawingSurfaceBase
id() constTSLDrawingSurfaceBase
idleProcess()TSLDrawingSurfaceBase
isMapThreadStopped() constTSL3DDrawingSurface
loadDeclutter(const char *filename)TSLDrawingSurfaceBase
loadRendering(const char *filename)TSLDrawingSurfaceBase
loadStandardConfig(const char *path=0)TSL3DDrawingSurfacestatic
m_classIDTSLDrawingSurfaceBaseprotected
pick(TSLDeviceUnits x, TSLDeviceUnits y, TSLDeviceUnits aperture, int depth, TSLPickSelector *selector=0)TSLDrawingSurfaceBase
pick(const char *data_id, TSLDeviceUnits x, TSLDeviceUnits y, TSLDeviceUnits aperture, int depth=-1, TSLPickSelector *selector=0)TSLDrawingSurfaceBase
queryActiveLayer(const char *data_id, char *detail_layer_name, int detail_layer_name_size)TSLDrawingSurfaceBase
queryModelIndices(int **indices, int *num) constTSL3DDrawingSurface
removeDataLayer(const char *data_id)TSLDrawingSurfaceBase
saveDeclutter(const char *filename, TSLMapLinkVersion ver=TSL_CURRENT_MAPLINK_VERSION)TSLDrawingSurfaceBase
saveRendering(const char *filename, TSLMapLinkVersion ver=TSL_CURRENT_MAPLINK_VERSION)TSLDrawingSurfaceBase
sendToBack(const char *move_data_layer)TSLDrawingSurfaceBase
sendToBackOf(const char *move_data_layer, const char *target_data_layer)TSLDrawingSurfaceBase
set3DOption(TSL3DOptionEnum option, bool value)TSL3DDrawingSurface
setAnisotropicFilter(bool state)TSL3DDrawingSurface
setAnisotropicFilterLevel(float level)TSL3DDrawingSurface
setATITriangleStripWorkaround(bool value)TSL3DWinGLSurface
setBackgroundColour(int value)TSLDrawingSurfaceBase
setCoordinateProvidingLayer(const char *layer_name)TSLDrawingSurfaceBase
setDataLayerProps(const char *data_id, TSLPropertyEnum property_id, TSLPropertyValue new_value)TSLDrawingSurfaceBase
setDeclutterStatus(const char *feature_name, TSLDeclutterStatusEnum value, const char *dataLayerName=0, const char *detailLayerName=0)TSLDrawingSurfaceBase
setDeclutterStatus(TSLFeatureID feature_id, TSLDeclutterStatusEnum value, const char *dataLayerName=0, const char *detailLayerName=0)TSLDrawingSurfaceBase
setDeclutterStatusOnAllFeatures(TSLDeclutterStatusEnum value, const char *dataLayerName=0, const char *detailLayerName=0)TSLDrawingSurfaceBase
setFeatureRendering(const char *featureName, TSLFeatureID featureID, TSLRenderingAttributeInt attribute, int value)TSLDrawingSurfaceBase
setFeatureRendering(const char *featureName, TSLFeatureID featureID, TSLRenderingAttributeDouble attribute, double value)TSLDrawingSurfaceBase
setFeatureRendering(const char *featureName, TSLFeatureID featureID, TSLRenderingAttributeBool attribute, bool value)TSLDrawingSurfaceBase
setFeatureRendering(const char *featureName, TSLFeatureID featureID, TSLRenderingAttributes *value)TSLDrawingSurfaceBase
setFrame(int style, int colour, int thickness)TSLDrawingSurfaceBase
setFrameRate(int frameRate)TSL3DDrawingSurface
setLightingOption(TSL3DLightingOptionEnum option, bool value)TSL3DDrawingSurface
setLODConfiguration(const TSL3DLODConfiguration &lodConfiguration)TSL3DDrawingSurface
setMaxMapTextureCacheSize(int cacheInMB)TSL3DDrawingSurface
setOpenGLContext()TSL3DWinGLSurface
setOption(TSLOptionEnum option, bool value)TSL3DDrawingSurfacevirtual
setRenderingCallback(TSL3DRenderingCallback callback, void *arg)TSL3DDrawingSurface
setTerrainLoadedCallback(TSL3DRenderingCallback callback, void *arg)TSL3DDrawingSurface
setTerrainRendering(int wireframeColour, int solidColour, const char *bitmapFile)TSL3DDrawingSurface
setTextureCacheSize(const int fontMaxSize, const int symbolMaxSize, const int app6aMaxSize)TSL3DDrawingSurface
setupModels(const char *filename)TSL3DDrawingSurfacestatic
startMapThread()TSL3DDrawingSurface
stopMapThread()TSL3DDrawingSurface
swapBuffers()TSL3DDrawingSurface
TMCperMU()TSLDrawingSurfaceBase
TSL3DDrawingSurface()TSL3DDrawingSurfaceinlineprotected
TSL3DWinGLSurface(void *handle, bool handleIsHDC, bool swapBuffersManually=false)TSL3DWinGLSurface
TSL3DWinGLSurface(void *handle, bool handleIsHDC, HGLRC context, bool swapBuffersManually=false)TSL3DWinGLSurface
TSLDrawingSurfaceBase()TSLDrawingSurfaceBaseprotected
type() constTSLDrawingSurfaceBase
userWord(void *ptr) constTSLDrawingSurfaceBase
userWord() constTSLDrawingSurfaceBase
viewAspect()TSL3DDrawingSurfacevirtual
wndResize(TSLDeviceUnits x1, TSLDeviceUnits y1, TSLDeviceUnits x2, TSLDeviceUnits y2, bool auto_redraw=true)TSL3DDrawingSurface
~TSL3DDrawingSurface()TSL3DDrawingSurfacevirtual
~TSL3DWinGLSurface()TSL3DWinGLSurfacevirtual
~TSLDrawingSurfaceBase()TSLDrawingSurfaceBasevirtual