largestPostDistance(double &x, double &y) | TSLDTEDTerrainDatabaseLayer | virtual |
operator delete(void *ptr) | TSLDTEDTerrainDatabaseLayer | |
queryExtent() | TSLDTEDTerrainDatabaseLayer | virtual |
queryPostDistance(double &postDistanceX, double &postDistanceY, bool &levelPresentInAllTiles) | TSLDTEDTerrainDatabaseLayer | virtual |
queryPostDistance(double &postDistanceX, double &postDistanceY, bool &levelPresentInAllTiles, double postDistanceLimitX, double postDistanceLimitY) | TSLDTEDTerrainDatabaseLayer | virtual |
queryTileAt(double x, double y, double nullValue) const | TSLDTEDTerrainDatabaseLayer | virtual |
queryTileAt(double x, double y, double nullValue, double postDistanceLimitX, double postDistanceLimitY) const | TSLDTEDTerrainDatabaseLayer | virtual |
setPostDistanceLimit(double x, double y) | TSLDTEDTerrainDatabaseLayer | virtual |
smallestPostDistance(double &x, double &y) | TSLDTEDTerrainDatabaseLayer | virtual |
TSLDTEDTerrainDatabaseLayer() | TSLDTEDTerrainDatabaseLayer | protected |
TSLDTEDTerrainDatabaseLayer(void *p) | TSLDTEDTerrainDatabaseLayer | protected |
TSLTerrainDatabaseLayer() | TSLTerrainDatabaseLayer | protected |
TSLTerrainDatabaseLayer(void *p) | TSLTerrainDatabaseLayer | protected |
~TSLDTEDTerrainDatabaseLayer() | TSLDTEDTerrainDatabaseLayer | virtual |
~TSLTerrainDatabaseLayer() | TSLTerrainDatabaseLayer | virtual |