| largestPostDistance(double &x, double &y) | TSLDTEDTerrainDatabaseLayer | virtual |
| operator delete(void *ptr) | TSLDTEDTerrainDatabaseLayer | |
| queryExtent() | TSLDTEDTerrainDatabaseLayer | virtual |
| queryPostDistance(double &postDistanceX, double &postDistanceY, bool &levelPresentInAllTiles) | TSLDTEDTerrainDatabaseLayer | virtual |
| queryPostDistance(double &postDistanceX, double &postDistanceY, bool &levelPresentInAllTiles, double postDistanceLimitX, double postDistanceLimitY) | TSLDTEDTerrainDatabaseLayer | virtual |
| queryTileAt(double x, double y, double nullValue) const | TSLDTEDTerrainDatabaseLayer | virtual |
| queryTileAt(double x, double y, double nullValue, double postDistanceLimitX, double postDistanceLimitY) const | TSLDTEDTerrainDatabaseLayer | virtual |
| setPostDistanceLimit(double x, double y) | TSLDTEDTerrainDatabaseLayer | virtual |
| smallestPostDistance(double &x, double &y) | TSLDTEDTerrainDatabaseLayer | virtual |
| TSLDTEDTerrainDatabaseLayer() | TSLDTEDTerrainDatabaseLayer | protected |
| TSLDTEDTerrainDatabaseLayer(void *p) | TSLDTEDTerrainDatabaseLayer | protected |
| TSLTerrainDatabaseLayer() | TSLTerrainDatabaseLayer | protected |
| TSLTerrainDatabaseLayer(void *p) | TSLTerrainDatabaseLayer | protected |
| ~TSLDTEDTerrainDatabaseLayer() | TSLDTEDTerrainDatabaseLayer | virtual |
| ~TSLTerrainDatabaseLayer() | TSLTerrainDatabaseLayer | virtual |