MapLink Pro 11.1.1.0.
Envitia MapLink Pro: The Ultimate Mapping Application Toolkit
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Detailed Description

– Infinite if and only if value is not specified {[ isInfinte = True ] = [ value = Null ]} – value is either infinite or non-negative {value <> Null implies value >= 0}

Public Member Functions

 TSLUnlimitedInteger ()
 
 TSLUnlimitedInteger (const TSLUnlimitedInteger &right)
 
virtual ~TSLUnlimitedInteger ()
 
TSLUnlimitedIntegeroperator= (const TSLUnlimitedInteger &right)
 
virtual bool operator== (const TSLUnlimitedInteger &right) const
 
void isInfinite (TSLBoolean input)
 
void value (int *input, bool assumeOwnership=true)
 
virtual bool serialize (void *outputStreamOfXML, int indentation=-1, bool isRootHandler=true) const
 
TSLBoolean isInfinite () const
 
const int * value () const
 
int * value ()
 

Static Public Member Functions

static TSLUnlimitedIntegercreate ()
 

Constructor & Destructor Documentation

◆ TSLUnlimitedInteger() [1/2]

TSLUnlimitedInteger::TSLUnlimitedInteger ( )

The default constructor.

◆ TSLUnlimitedInteger() [2/2]

TSLUnlimitedInteger::TSLUnlimitedInteger ( const TSLUnlimitedInteger & right)

The copy constructor.

◆ ~TSLUnlimitedInteger()

virtual TSLUnlimitedInteger::~TSLUnlimitedInteger ( )
virtual

The destructor.

Member Function Documentation

◆ create()

static TSLUnlimitedInteger * TSLUnlimitedInteger::create ( )
static

◆ isInfinite() [1/2]

TSLBoolean TSLUnlimitedInteger::isInfinite ( ) const
inline

Returns the isInfinite attribute. Returns TSLBooleanNULL if uninitialised

◆ isInfinite() [2/2]

void TSLUnlimitedInteger::isInfinite ( TSLBoolean input)

Sets the isInfinite attribute. TSLBooleanNULL is not valid.

◆ operator=()

TSLUnlimitedInteger & TSLUnlimitedInteger::operator= ( const TSLUnlimitedInteger & right)

Assignment operator.

◆ operator==()

virtual bool TSLUnlimitedInteger::operator== ( const TSLUnlimitedInteger & right) const
virtual

◆ serialize()

virtual bool TSLUnlimitedInteger::serialize ( void * outputStreamOfXML,
int indentation = -1,
bool isRootHandler = true ) const
virtual

◆ value() [1/3]

int * TSLUnlimitedInteger::value ( )
inline

Returns the value attribute.

◆ value() [2/3]

const int * TSLUnlimitedInteger::value ( ) const
inline

Returns the value attribute.

◆ value() [3/3]

void TSLUnlimitedInteger::value ( int * input,
bool assumeOwnership = true )

Sets the value attribute.