MapLink Pro 11.1.1.0.
Envitia MapLink Pro: The Ultimate Mapping Application Toolkit
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Public Member Functions

 TSLWMSLayerStyle ()
 
 TSLWMSLayerStyle (const TSLWMSLayerStyle &rhs)
 
const char * abstract () const
 
void abstract (const char *newAbstract)
 
bool addLegend (TSLWMSLayerLegend *legend)
 
void clearLegends ()
 
void destroy ()
 
const TSLWMSLayerLegendgetLegendAt (int index) const
 
const char * name () const
 
bool name (const char *value)
 
int noOfLegends () const
 
bool styleLocation (TSLWMSLayerData *location)
 
const TSLWMSLayerDatastyleLocation () const
 
bool styleSheetLocation (TSLWMSLayerData *location)
 
const TSLWMSLayerDatastyleSheetLocation () const
 
const char * title () const
 
bool title (const char *value)
 
void * operator new (size_t size) TSL_NO_THROW
 
void * operator new (size_t size, char *filename, int line)
 

Constructor & Destructor Documentation

◆ TSLWMSLayerStyle() [1/2]

TSLWMSLayerStyle::TSLWMSLayerStyle ( )

◆ TSLWMSLayerStyle() [2/2]

TSLWMSLayerStyle::TSLWMSLayerStyle ( const TSLWMSLayerStyle & rhs)

Member Function Documentation

◆ abstract() [1/2]

const char * TSLWMSLayerStyle::abstract ( ) const

◆ abstract() [2/2]

void TSLWMSLayerStyle::abstract ( const char * newAbstract)

◆ addLegend()

bool TSLWMSLayerStyle::addLegend ( TSLWMSLayerLegend * legend)

◆ clearLegends()

void TSLWMSLayerStyle::clearLegends ( )

◆ destroy()

void TSLWMSLayerStyle::destroy ( )

◆ getLegendAt()

const TSLWMSLayerLegend * TSLWMSLayerStyle::getLegendAt ( int index) const

◆ name() [1/2]

const char * TSLWMSLayerStyle::name ( ) const

◆ name() [2/2]

bool TSLWMSLayerStyle::name ( const char * value)

◆ noOfLegends()

int TSLWMSLayerStyle::noOfLegends ( ) const

◆ operator new() [1/2]

void * TSLWMSLayerStyle::operator new ( size_t size)

◆ operator new() [2/2]

void * TSLWMSLayerStyle::operator new ( size_t size,
char * filename,
int line )

When included in an MFC applicaton in debug mode, the debug new expects this to be here. Override it and return the same as the normal one. The library must include it when compiled in release mode, since the users application may be in debug mode.

◆ styleLocation() [1/2]

const TSLWMSLayerData * TSLWMSLayerStyle::styleLocation ( ) const

◆ styleLocation() [2/2]

bool TSLWMSLayerStyle::styleLocation ( TSLWMSLayerData * location)

◆ styleSheetLocation() [1/2]

const TSLWMSLayerData * TSLWMSLayerStyle::styleSheetLocation ( ) const

◆ styleSheetLocation() [2/2]

bool TSLWMSLayerStyle::styleSheetLocation ( TSLWMSLayerData * location)

◆ title() [1/2]

const char * TSLWMSLayerStyle::title ( ) const

◆ title() [2/2]

bool TSLWMSLayerStyle::title ( const char * value)