MapLink Pro 11.1.1.0.
Envitia MapLink Pro: The Ultimate Mapping Application Toolkit
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TSL3DTriangle Class Reference
Inheritance diagram for TSL3DTriangle:

Detailed Description

3D triangle specific access methods.

A 3D triangle is a closed, filled, 3 point feature.

This class represents the access methods that are specific to a 3D triangle. They also allow setting of the various attributes.

Deprecated
Deprecated as of MapLink 11.1. Advised to use MapLink Earth SDK instead.

Public Member Functions

double area () const
 
bool corners (TSL3DCoord *c1, TSL3DCoord *c2, TSL3DCoord *c3) const
 
const TSL3DCoordSetcorners () const
 
bool corners (const TSL3DCoord &c1, const TSL3DCoord &c2, const TSL3DCoord &c3)
 
bool corners (const TSL3DCoordSet &corners)
 
double perimeter () const
 
- Public Member Functions inherited from TSL3DEntity
TSL3DBoundingBox boundingBox (int surfaceID=-1) const
 
void boundingBox (TSL3DCoord &bottomLeft, TSL3DCoord &topRight, int surfaceID=-1) const
 
TSL3DCoord centroid () const
 
TSL3DEntityclone () const
 
double distance (const TSL3DCoord &point, bool useRenderedExtent=true, int drawingSurfaceID=-1) const
 
bool equals (const TSL3DEntity *other) const
 
void move (const TSL3DCoord &location, const TSL3DCoord &reference)
 
TSL3DEntitySetparent ()
 
const TSL3DEntitySetparent () const
 
void scale (double scaleParam, const TSL3DCoord *origin=0)
 
void scale (double scaleX, double scaleY, double scaleZ, const TSL3DCoord *origin=0)
 
double squareDistance (const TSL3DCoord &point, bool useRenderedExtent=true, int drawingSurfaceID=-1) const
 
void translate (double latitudeOffset, double longitudeOffset, double altitudeOffset)
 
- Public Member Functions inherited from TSLEntityBase
bool addDataSet ()
 
bool addDataSet (TSLDataHandler *toUseDataHandler)
 
bool clearRenderingAttributes ()
 
TSLDataSetdataSet ()
 
const TSLDataSetdataSet () const
 
short dataSourceID () const
 
void dataSourceID (short dataSourceID)
 
bool deleteDataSet ()
 
void destroy ()
 
TSLEntityID entityID () const
 
void entityID (TSLEntityID value)
 
TSLFeatureID featureID () const
 
void featureID (TSLFeatureID newValue)
 
bool getRendering (TSLRenderingAttributeInt attribute, int *result) const
 
bool getRendering (TSLRenderingAttributeDouble attribute, double *result) const
 
bool getRendering (TSLRenderingAttributeBool attribute, bool *result) const
 
bool getRendering (TSLRenderingAttributes &result) const
 
TSL3DEntityis3DEntity ()
 
const TSL3DEntityis3DEntity () const
 
TSLEntityisEntity ()
 
const TSLEntityisEntity () const
 
bool isOptimisedEntity () const
 
void name (const char *newValue)
 
const char * name () const
 
void releaseResources (int surfaceID)
 
bool setRendering (TSLRenderingAttributeInt attribute, int value)
 
bool setRendering (TSLRenderingAttributeDouble attribute, double value)
 
bool setRendering (TSLRenderingAttributeBool attribute, bool value)
 
bool setRendering (const TSLRenderingAttributes &attributes)
 
void sourceID (int value)
 
int sourceID () const
 
TSLGeometryType type () const
 
void version (TSLVersion value)
 
TSLVersion version () const
 

Static Public Member Functions

static TSL3DTrianglecreate (TSLFeatureID featureID, const TSL3DCoord &c1, const TSL3DCoord &c2, const TSL3DCoord &c3)
 
static TSL3DTrianglecreate (TSLFeatureID featureID, const TSL3DCoordSet &coords)
 
static TSL3DTrianglecreate (TSLFeatureID featureID, TSL3DCoordSet *coords, bool keepCoordSet=false)
 
static const TSL3DTriangleis3DTriangle (const TSL3DEntity *entity)
 
static TSL3DTriangleis3DTriangle (TSL3DEntity *entity)
 

Additional Inherited Members

- Protected Member Functions inherited from TSLEntityBase
 ~TSLEntityBase ()
 

Member Function Documentation

◆ area()

double TSL3DTriangle::area ( ) const

Query the area of the 3D triangle

Calculates and returns the area of the 3D triangle in TMC units.

◆ corners() [1/4]

const TSL3DCoordSet & TSL3DTriangle::corners ( ) const

Query method for the corners of the 3D triangle.

Returns coordset defining corners of 3D triangle.

◆ corners() [2/4]

bool TSL3DTriangle::corners ( const TSL3DCoord & c1,
const TSL3DCoord & c2,
const TSL3DCoord & c3 )

Set method for corners of the 3D triangle

A 3D triangle is a closed, filled, 3 point feature.

Parameters
c1,c2,c3New corners of 3D triangle
Returns
true if corners replaced successfully, false otherwise

◆ corners() [3/4]

bool TSL3DTriangle::corners ( const TSL3DCoordSet & corners)

Set method for corners of the 3D triangle

A triangle is a closed, filled, 3 point feature.

Parameters
coordsNew corners of triangle
Returns
true if corners replaced successfully, false otherwise

◆ corners() [4/4]

bool TSL3DTriangle::corners ( TSL3DCoord * c1,
TSL3DCoord * c2,
TSL3DCoord * c3 ) const

Query method for the corners of the 3D triangle

Parameters
c1,c2,c3Storage for corners
Returns
true if corners populated successfully, false otherwise

◆ create() [1/3]

static TSL3DTriangle * TSL3DTriangle::create ( TSLFeatureID featureID,
const TSL3DCoord & c1,
const TSL3DCoord & c2,
const TSL3DCoord & c3 )
static

Creates a 3D triangle with the specified parameters.

A 3D triangle is a closed, filled, 3 point feature.

This call should only be used for temporary entities. For example, this call may be used to create entities that are used in the spatial tests.

Parameters
featureIDID of the feature code to assign to the entity. This is used when rendering map features if no specific attribute set has been created for the entity.
c1,c2,c3,Coordinatesdescribing the 3D triangle
Returns
NULL on error.

◆ create() [2/3]

static TSL3DTriangle * TSL3DTriangle::create ( TSLFeatureID featureID,
const TSL3DCoordSet & coords )
static

Creates a 3D triangle with the specified parameters.

A 3D triangle is a closed, filled, 3 point feature.

This call should only be used for temporary entities. For example, this call may be used to create entities that are used in the spatial tests.

Parameters
featureIDID of the feature code to assign to the entity. This is used when rendering map features if no specific attribute set has been created for the entity.
coordsCoordinate set describing the 3D triangle. This must contain 3 points
Returns
NULL on error.

◆ create() [3/3]

static TSL3DTriangle * TSL3DTriangle::create ( TSLFeatureID featureID,
TSL3DCoordSet * coords,
bool keepCoordSet = false )
static

Creates a 3D triangle with the specified parameters.

This call should only be used for temporary entities. For example, this call may be used to create entities that are used in the spatial tests.

Parameters
featureIDID of the feature code to assign to the entity. This is used when rendering map features if no specific attribute set has been created for the entity.
coordsCoordinate set describing the 3D triangle.
keepCoordSetFlag to indicate whether the 3D triangle should keep the specified coordinate set, or clone it. Note that if this flag is set, the 3D triangle assumes control of the coordinate set and invalidates it. The user should not attempt to make further use of the coordinate set.
Returns
NULL on error.

◆ is3DTriangle() [1/2]

static const TSL3DTriangle * TSL3DTriangle::is3DTriangle ( const TSL3DEntity * entity)
static

Query whether the entity is a 3d triangle.

If this entity is a 3D triangle, returns an accessor, otherwise returns NULL.

Parameters
entitythe entity to query.

◆ is3DTriangle() [2/2]

static TSL3DTriangle * TSL3DTriangle::is3DTriangle ( TSL3DEntity * entity)
static

Query whether the entity is a 3d triangle.

If this entity is a 3D triangle, returns an accessor, otherwise returns NULL.

Parameters
entitythe entity to query.

◆ perimeter()

double TSL3DTriangle::perimeter ( ) const

Query the perimeter of the 3D triangle

Calculates and returns the perimeter of the 3D triangle in TMC units.

Returns perimeter of the 3D triangle