MapLink Pro 11.1.1.0.
Envitia MapLink Pro: The Ultimate Mapping Application Toolkit
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TSLGeodeticSymbol Class Reference
Inheritance diagram for TSLGeodeticSymbol:

Detailed Description

Geodetic Symbol specific access methods.

This class represents the access methods that are specific to a geodetic symbol. They also allow setting of the various attributes.

Rendering attributes can be set directly to this geometry using the inherited TSLEntityBase::setRendering method. This is called 'Entity Rendering'.

Rendering can be applied to a large range of geometry using 'Feature Rendering' which is set by the datalayer using TSLDataLayer::addFeatureRendering which creates a featureID. The featureID can then have attributes applied to it using TSLDataLayer::setFeatureRendering.

A featureID can be applied to geometry on creation, or it can be added later using TSLEntityBase::featureID.

Valid Rendering Attributes for TSLGeodeticSymbol:

  • TSLRenderingAttributeSymbolColour
  • TSLRenderingAttributeSymbolStyle
  • TSLRenderingAttributeSymbolSizeFactor
  • TSLRenderingAttributeSymbolSizeFactorUnits

The above is not a complete list, see TSLRenderingAttributeInt, TSLRenderingAttributeDouble and TSLRenderingAttributeBool for more details.

Known Limitations:

  • If points or lines pass through or near the poles or the edge of the map, the entity may be drawn incorrectly or even disappear.
  • If the coordinate system changes (e.g. a new map is loaded), geodetic entities will move themselves on the next draw to preserve lat/lon positions. However, if any TMC data of a geodetic entity are altered before a redraw but after a coord system change, the lat/lon data will be lost. The TMC data can be altered by move(), scale(), rotate() and translate(), and by any control point manipulation or insertion/removal of inners.
  • Geodetic entities do not fully "exist" until they are drawn, which means that their extents are not known until they are drawn. This can cause issues e.g. if a drawing surface has an undrawn geodetic entity, then its reset() method will zoom out a long way. This can also cause visual artefacts when manipulating interpolated entities; the entire drawing surface should always be redrawn when using them.
  • Geodetic entities can modify themselves when they are drawn (e.g. moving themselves, updating their envelopes, etc).
  • Layers containing Geodetic entities should not be shared between Drawing Surfaces.

Public Member Functions

TSLTMC height () const
 
void height (TSLTMC newValue)
 
const TSLCoordposition () const
 
void position (const TSLCoord &newPosition)
 
- Public Member Functions inherited from TSLEntity
TSLCoord centroid () const
 
TSLEntityclone () const
 
bool contains (const TSLEntity *other) const
 
bool crosses (const TSLEntity *other) const
 
void alwaysMergeDifferences (bool _alwaysMergeDifferences)
 
TSLEntitydifference (const TSLEntity *other) const
 
double distance (const TSLCoord &point, bool useRenderedExtent=true, int drawingSurfaceID=-1) const
 
TSLEnvelope envelope (int surfaceID=-1) const
 
bool equals (const TSLEntity *other) const
 
TSLEntityintersection (const TSLEntity *other) const
 
bool intersects (const TSLEntity *other) const
 
bool intersects (const TSLEnvelope *envelope) const
 
bool move (const TSLCoord &location, const TSLCoord &reference)
 
bool overlaps (const TSLEntity *other) const
 
TSLEntitySetparent ()
 
const TSLEntitySetparent () const
 
void renderLevel (int level)
 
int renderLevel () const
 
bool rotate (double angle, const TSLCoord *origin=NULL)
 
double rotation () const
 
bool rotation (double newValue)
 
bool scale (double scaleParam, TSLCoord *origin=0)
 
bool scaleXY (double scaleX, double scaleY, TSLCoord *origin=0)
 
double squareDistance (const TSLCoord &point, bool useRenderedExtent=true, int drawingSurfaceID=-1) const
 
double squareDistance (const TSLEntity *otherEntity) const
 
bool touches (const TSLEntity *other) const
 
bool translate (TSLTMC xoffset, TSLTMC yoffset)
 
TSLEntityunionWith (const TSLEntity *other) const
 
bool within (const TSLEntity *other) const
 
TSLCoord adjustedWeightedCentroid ()
 reserved for future use
 
TSLCoord centreOfGravity ()
 reserved for future use
 
- Public Member Functions inherited from TSLEntityBase
bool addDataSet ()
 
bool addDataSet (TSLDataHandler *toUseDataHandler)
 
bool clearRenderingAttributes ()
 
TSLDataSetdataSet ()
 
const TSLDataSetdataSet () const
 
short dataSourceID () const
 
void dataSourceID (short dataSourceID)
 
bool deleteDataSet ()
 
void destroy ()
 
TSLEntityID entityID () const
 
void entityID (TSLEntityID value)
 
TSLFeatureID featureID () const
 
void featureID (TSLFeatureID newValue)
 
bool getRendering (TSLRenderingAttributeInt attribute, int *result) const
 
bool getRendering (TSLRenderingAttributeDouble attribute, double *result) const
 
bool getRendering (TSLRenderingAttributeBool attribute, bool *result) const
 
bool getRendering (TSLRenderingAttributes &result) const
 
TSL3DEntityis3DEntity ()
 
const TSL3DEntityis3DEntity () const
 
TSLEntityisEntity ()
 
const TSLEntityisEntity () const
 
bool isOptimisedEntity () const
 
void name (const char *newValue)
 
const char * name () const
 
void releaseResources (int surfaceID)
 
bool setRendering (TSLRenderingAttributeInt attribute, int value)
 
bool setRendering (TSLRenderingAttributeDouble attribute, double value)
 
bool setRendering (TSLRenderingAttributeBool attribute, bool value)
 
bool setRendering (const TSLRenderingAttributes &attributes)
 
void sourceID (int value)
 
int sourceID () const
 
TSLGeometryType type () const
 
void version (TSLVersion value)
 
TSLVersion version () const
 

Static Public Member Functions

static TSLGeodeticSymbolcreate (TSLFeatureID featureID, TSLTMC x, TSLTMC y, TSLTMC height=100, double rotation=0)
 
static const TSLGeodeticSymbolisGeodeticSymbol (const TSLEntity *entity)
 
static TSLGeodeticSymbolisGeodeticSymbol (TSLEntity *entity)
 
- Static Public Member Functions inherited from TSLEntity
static TSLEntitycreateFromWKB (const unsigned char *wkb, unsigned int wkbLength, double TMCPerMU, double mapOffsetX=0.0, double mapOffsetY=0.0, bool multiAsEntitySet=false, double maxCurveAngle=0.0)
 
static TSLEntitycreateFromWKT (const char *wkt, double TMCPerMU, double mapOffsetX=0.0, double mapOffsetY=0.0, bool multiAsEntitySet=false, double maxCurveAngle=0.0)
 

Additional Inherited Members

- Protected Member Functions inherited from TSLEntity
 ~TSLEntity ()
 
- Protected Member Functions inherited from TSLEntityBase
 ~TSLEntityBase ()
 

Member Function Documentation

◆ create()

static TSLGeodeticSymbol * TSLGeodeticSymbol::create ( TSLFeatureID featureID,
TSLTMC x,
TSLTMC y,
TSLTMC height = 100,
double rotation = 0 )
static

Creates a geodetic symbol with the specified parameters.

This call should only be used for temporary entities. For example, this call may be used to create entities that are used in the spatial tests.

Parameters
featureIDID of the feature code to assign to the entity. This is used when rendering map features if no specific attribute set has been created for the entity.
xX coordinate of symbol position.
yY coordinate of symbol position.
heightSize of symbol in TMC units.
rotationAngle of rotation of symbol. Expressed in radians, +ve anti-clockwise from the +ve X axis.
Returns
NULL on error.

◆ height() [1/2]

TSLTMC TSLGeodeticSymbol::height ( ) const

Query the size of the text.

◆ height() [2/2]

void TSLGeodeticSymbol::height ( TSLTMC newValue)

Set the size of the text.

Parameters
newValueNew size of text, in TMC units.

◆ isGeodeticSymbol() [1/2]

static const TSLGeodeticSymbol * TSLGeodeticSymbol::isGeodeticSymbol ( const TSLEntity * entity)
static

Query whether the entity is a geodetic symbol.

If this entity is a geodetic symbol, returns an accessor, otherwise returns NULL.

When querying Optimised maps this query may return NULL.

Parameters
entitythe entity to query

◆ isGeodeticSymbol() [2/2]

static TSLGeodeticSymbol * TSLGeodeticSymbol::isGeodeticSymbol ( TSLEntity * entity)
static

Query whether the entity is a geodetic symbol.

If this entity is a geodetic symbol, returns an accessor, otherwise returns NULL.

When querying Optimised maps this query may return NULL.

Parameters
entitythe entity to query

◆ position() [1/2]

const TSLCoord & TSLGeodeticSymbol::position ( ) const

Query the position of the symbol.

◆ position() [2/2]

void TSLGeodeticSymbol::position ( const TSLCoord & newPosition)

Set the position of the symbol.

Parameters
newPositionNew position for the symbol.