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MapLink Pro 11.1.1.0.
Envitia MapLink Pro: The Ultimate Mapping Application Toolkit
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This class provides access to set of Symbols. This is an optimised geometry group that is drawn with the same set of rendering at the same time.
Rendering attributes can be set directly to this geometry using the inherited TSLEntityBase::setRendering method. This is called 'Entity Rendering'.
Rendering can be applied to a large range of geometry using 'Feature Rendering' which is set by the datalayer using TSLDataLayer::addFeatureRendering which creates a featureID. The featureID can then have attributes applied to it using TSLDataLayer::setFeatureRendering.
A featureID can be applied to geometry on creation, or it can be added later using TSLEntityBase::featureID.
Valid Rendering Attributes for TSLMultiPoint:
The above is not a complete list, see TSLRenderingAttributeInt, TSLRenderingAttributeDouble and TSLRenderingAttributeBool for more details.
Public Member Functions | |
bool | addPart (const TSLCoord &coord, int pos=-1) |
void | deletePart (int index) |
int | numberOfParts () const |
const TSLMultiPointPart * | partAt (int index) const |
void | replacePart (int index, const TSLCoord &part) |
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TSLCoord | centroid () const |
TSLEntity * | clone () const |
bool | contains (const TSLEntity *other) const |
bool | crosses (const TSLEntity *other) const |
void | alwaysMergeDifferences (bool _alwaysMergeDifferences) |
TSLEntity * | difference (const TSLEntity *other) const |
double | distance (const TSLCoord &point, bool useRenderedExtent=true, int drawingSurfaceID=-1) const |
TSLEnvelope | envelope (int surfaceID=-1) const |
bool | equals (const TSLEntity *other) const |
TSLEntity * | intersection (const TSLEntity *other) const |
bool | intersects (const TSLEntity *other) const |
bool | intersects (const TSLEnvelope *envelope) const |
bool | move (const TSLCoord &location, const TSLCoord &reference) |
bool | overlaps (const TSLEntity *other) const |
TSLEntitySet * | parent () |
const TSLEntitySet * | parent () const |
void | renderLevel (int level) |
int | renderLevel () const |
bool | rotate (double angle, const TSLCoord *origin=NULL) |
double | rotation () const |
bool | rotation (double newValue) |
bool | scale (double scaleParam, TSLCoord *origin=0) |
bool | scaleXY (double scaleX, double scaleY, TSLCoord *origin=0) |
double | squareDistance (const TSLCoord &point, bool useRenderedExtent=true, int drawingSurfaceID=-1) const |
double | squareDistance (const TSLEntity *otherEntity) const |
bool | touches (const TSLEntity *other) const |
bool | translate (TSLTMC xoffset, TSLTMC yoffset) |
TSLEntity * | unionWith (const TSLEntity *other) const |
bool | within (const TSLEntity *other) const |
TSLCoord | adjustedWeightedCentroid () |
reserved for future use | |
TSLCoord | centreOfGravity () |
reserved for future use | |
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bool | addDataSet () |
bool | addDataSet (TSLDataHandler *toUseDataHandler) |
bool | clearRenderingAttributes () |
TSLDataSet * | dataSet () |
const TSLDataSet * | dataSet () const |
short | dataSourceID () const |
void | dataSourceID (short dataSourceID) |
bool | deleteDataSet () |
void | destroy () |
TSLEntityID | entityID () const |
void | entityID (TSLEntityID value) |
TSLFeatureID | featureID () const |
void | featureID (TSLFeatureID newValue) |
bool | getRendering (TSLRenderingAttributeInt attribute, int *result) const |
bool | getRendering (TSLRenderingAttributeDouble attribute, double *result) const |
bool | getRendering (TSLRenderingAttributeBool attribute, bool *result) const |
bool | getRendering (TSLRenderingAttributes &result) const |
TSL3DEntity * | is3DEntity () |
const TSL3DEntity * | is3DEntity () const |
TSLEntity * | isEntity () |
const TSLEntity * | isEntity () const |
bool | isOptimisedEntity () const |
void | name (const char *newValue) |
const char * | name () const |
void | releaseResources (int surfaceID) |
bool | setRendering (TSLRenderingAttributeInt attribute, int value) |
bool | setRendering (TSLRenderingAttributeDouble attribute, double value) |
bool | setRendering (TSLRenderingAttributeBool attribute, bool value) |
bool | setRendering (const TSLRenderingAttributes &attributes) |
void | sourceID (int value) |
int | sourceID () const |
TSLGeometryType | type () const |
void | version (TSLVersion value) |
TSLVersion | version () const |
Static Public Member Functions | |
static TSLMultiPoint * | create (TSLFeatureID featureID, const TSLEntityReferenceSet *parts) |
static TSLMultiPoint * | create (TSLFeatureID featureID, const TSLCoord *parts, int numParts) |
static const TSLMultiPoint * | isMultiPoint (const TSLEntity *entity) |
static TSLMultiPoint * | isMultiPoint (TSLEntity *entity) |
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static TSLEntity * | createFromWKB (const unsigned char *wkb, unsigned int wkbLength, double TMCPerMU, double mapOffsetX=0.0, double mapOffsetY=0.0, bool multiAsEntitySet=false, double maxCurveAngle=0.0) |
static TSLEntity * | createFromWKT (const char *wkt, double TMCPerMU, double mapOffsetX=0.0, double mapOffsetY=0.0, bool multiAsEntitySet=false, double maxCurveAngle=0.0) |
Additional Inherited Members | |
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~TSLEntity () | |
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~TSLEntityBase () | |
bool TSLMultiPoint::addPart | ( | const TSLCoord & | coord, |
int | pos = -1 ) |
Add a coordinate to the TSLMultiPoint.
coord | the coordinate to add. |
pos | the position at which to add the coordinate. By default the coordinate will be added after the current last coordinate. If the position entered is greater than the existing number of parts the coordinate is also added after the current last coordinate. |
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Creates a TSLMultiPoint containing the given coordinates.
Returns a pointer to the TSLMultiPoint or NULL on error.
featureID: the ID of the feature code to assign to the TSLMultiPoint. This is used when rendering map features if no specific attribute set has been created for the entity.
parts: a pointer to the TSLCoords the TSLMultiPoint will contain
numParts: the number of coordinates
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static |
Creates a TSLMultiPoint containing the given coordinates.
Returns a pointer to the TSLMultiPoint or NULL on error.
featureID: the ID of the feature code to assign to the TSLMultiPoint. This is used when rendering map features if no specific attribute set has been created for the entity.
parts: a pointer to a TSLEntityReferenceSet containing the TSLSymbols contained in the TSLMultiPoint.
void TSLMultiPoint::deletePart | ( | int | index | ) |
Delete the TSLMultiPointPart at the given index.
index | the index of the TSLMultiPointPart to delete. |
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static |
Query whether the entity is a multipoint.
If this entity is multipoint, returns an accessor, otherwise returns NULL.
When querying Optimised maps this query may return NULL.
entity | the entity to query |
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Query whether the entity is a multipoint.
If this entity is multipoint, returns an accessor, otherwise returns NULL.
When querying Optimised maps this query may return NULL.
entity | the entity to query |
int TSLMultiPoint::numberOfParts | ( | ) | const |
Returns the number of parts contained by this TSLMultiPoint.
const TSLMultiPointPart * TSLMultiPoint::partAt | ( | int | index | ) | const |
Returns a pointer to the TSLMultiPointPart at the given index. Returns NULL if the index is not valid.
index | the index of the TSLMultiPointPart to return. |