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MapLink Pro 11.1.1.0.
Envitia MapLink Pro: The Ultimate Mapping Application Toolkit
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3D APP6A Symbol specific access methods.
This class is represents a billboard (always faces the camera) style APP6A symbol.
Only the following attributes specified via TSLAPP6ASymbol are used for rendering of the symbol:
id hostility mobility unitSize type isFeintDummy key isHQStaff isTaskforce height heightType isFramed
Notes:
The APP6A symbols file needs to be loaded:
TSLDrawingSurface::setupSymbols("tslsymbolsAPP6A.dat");
Only the following Rendering Attributes make sense:
TSLRenderingAttributeSymbolRotatable TSLRenderingAttributeSymbolMaxPixelSize TSLRenderingAttributeSymbolMinPixelSize TSLRenderingAttributeDepthTest
a. The symbol can be rotated and a rotation is detected.
b. The Depth Test is TGM3DDepthTestStandard.
There is a maximum texture/bitmap size of 1024x1024. Any symbols larger then this will be scaled up to the required pixel size.
Public Member Functions | |
const TSL3DCoord & | centre () const |
void | centre (const TSL3DCoord &coord) |
int | height () const |
void | height (int newValue) |
TSLAPP6ASymbol | symbolProperties () |
void | symbolProperties (const TSLAPP6ASymbol &properties) |
double | rotation () const |
void | rotation (double newRotation) |
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TSL3DBoundingBox | boundingBox (int surfaceID=-1) const |
void | boundingBox (TSL3DCoord &bottomLeft, TSL3DCoord &topRight, int surfaceID=-1) const |
TSL3DCoord | centroid () const |
TSL3DEntity * | clone () const |
double | distance (const TSL3DCoord &point, bool useRenderedExtent=true, int drawingSurfaceID=-1) const |
bool | equals (const TSL3DEntity *other) const |
void | move (const TSL3DCoord &location, const TSL3DCoord &reference) |
TSL3DEntitySet * | parent () |
const TSL3DEntitySet * | parent () const |
void | scale (double scaleParam, const TSL3DCoord *origin=0) |
void | scale (double scaleX, double scaleY, double scaleZ, const TSL3DCoord *origin=0) |
double | squareDistance (const TSL3DCoord &point, bool useRenderedExtent=true, int drawingSurfaceID=-1) const |
void | translate (double latitudeOffset, double longitudeOffset, double altitudeOffset) |
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bool | addDataSet () |
bool | addDataSet (TSLDataHandler *toUseDataHandler) |
bool | clearRenderingAttributes () |
TSLDataSet * | dataSet () |
const TSLDataSet * | dataSet () const |
short | dataSourceID () const |
void | dataSourceID (short dataSourceID) |
bool | deleteDataSet () |
void | destroy () |
TSLEntityID | entityID () const |
void | entityID (TSLEntityID value) |
TSLFeatureID | featureID () const |
void | featureID (TSLFeatureID newValue) |
bool | getRendering (TSLRenderingAttributeInt attribute, int *result) const |
bool | getRendering (TSLRenderingAttributeDouble attribute, double *result) const |
bool | getRendering (TSLRenderingAttributeBool attribute, bool *result) const |
bool | getRendering (TSLRenderingAttributes &result) const |
TSL3DEntity * | is3DEntity () |
const TSL3DEntity * | is3DEntity () const |
TSLEntity * | isEntity () |
const TSLEntity * | isEntity () const |
bool | isOptimisedEntity () const |
void | name (const char *newValue) |
const char * | name () const |
void | releaseResources (int surfaceID) |
bool | setRendering (TSLRenderingAttributeInt attribute, int value) |
bool | setRendering (TSLRenderingAttributeDouble attribute, double value) |
bool | setRendering (TSLRenderingAttributeBool attribute, bool value) |
bool | setRendering (const TSLRenderingAttributes &attributes) |
void | sourceID (int value) |
int | sourceID () const |
TSLGeometryType | type () const |
void | version (TSLVersion value) |
TSLVersion | version () const |
Static Public Member Functions | |
static TSL3DAPP6ASymbol * | create (TSLFeatureID featureID, TSLAPP6ASymbol *symbol, TSL3DCoord ¢re, double height=0.0, double rotation=0.0) |
static TSL3DAPP6ASymbol * | is3DAPP6ASymbol (TSL3DEntity *entity) |
static const TSL3DAPP6ASymbol * | is3DAPP6ASymbol (const TSL3DEntity *entity) |
Additional Inherited Members | |
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~TSLEntityBase () | |
const TSL3DCoord & TSL3DAPP6ASymbol::centre | ( | ) | const |
Returns the center position of the symbol.
void TSL3DAPP6ASymbol::centre | ( | const TSL3DCoord & | coord | ) |
Sets the center position of the symbol
coord | coord value to set |
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static |
Creates an instance of a 3D APP6A symbol with the specified parameters.
This call should only be used for temporary entities. For example, this call may be used to create entities that are used in the spatial tests.
featureID | ID of the feature code to assign to the entity. This is used when rendering map features if no specific attribute set has been created for the entity. |
centre | Coordinate at which to place the 3D APP6A symbol |
height | Size of text in metres (currently ignored) |
rotation | As a symbol will always face the camera, the angle of rotation is about the axis made between the symbol and the camera. It should be specified in radians, +ve anti-clockwise. |
int TSL3DAPP6ASymbol::height | ( | ) | const |
Query the size of the symbol
void TSL3DAPP6ASymbol::height | ( | int | newValue | ) |
Set the size of the symbol
newValue | New size of symbol in metres. |
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static |
Query whether the entity is a 3D APP6A symbol.
If this entity is a 3D APP6A symbol, returns an accessor, otherwise returns NULL.
entity | the entity to query. |
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static |
Query whether the entity is a 3D APP6A symbol.
If this entity is a 3D APP6A symbol, returns an accessor, otherwise returns NULL.
entity | the entity to query. |
double TSL3DAPP6ASymbol::rotation | ( | ) | const |
Returns the 3D symbol's rotation in degrees.
As a symbol will always face the camera, the angle of rotation is about the axis made between the symbol and the camera.
void TSL3DAPP6ASymbol::rotation | ( | double | newRotation | ) |
Sets the 3D symbol's rotation.
As a symbol will always face the camera, the angle of rotation is about the axis made between the symbol and the camera.
newValue | New angle of rotation of the symbol, in radians, +ve anti-clockwise from +ve X axis. |
TSLAPP6ASymbol TSL3DAPP6ASymbol::symbolProperties | ( | ) |
Returns the associated Symbol properties.
void TSL3DAPP6ASymbol::symbolProperties | ( | const TSLAPP6ASymbol & | properties | ) |
Sets the APP6A Symbol properties.